Tipo: Libro impreso / Print book
Tamaño / Size: 17 x 24 cm
Páginas / Pages: 150
Resumen / Summary:
Autor / Author: José Bermeo Cabrera
Editorial / Publisher: Universidad de los Andes
Entrega / Delivery : Nacional / International
Envio desde / Ships from: Colombia
Condición / Condition: Nuevo / New
Tabla de contenido / Table of contents: Acknowledgments
Abstract
List of tables
List of figures
1 Introduction
1.1. Background and Problem Definition
1.2. Research Interest
1.3. Research Purpose and Objectives
1.4. Research Question
2 Interpreting the observer
2.1. A Starting Point
2.2. Early Cybernetics
2.3. Second-Order Cybernetics
2.4. The Impact of the Observer on the Observed
2.5. Chapter Summary
3 Research strategy and design
3.1. Research Design
3.2. Research Strategy
3.3. What the Study Does Not Include
3.4. Chapter Summary
4 Applied concepts
4.1. The Concept of Constructivism
4.2. The Concept of Learning
4.3. From Emotion to Disposition
4.4. Chapter Summary
5 The game as articulator of concepts, epistemologies ano theories
5.1. The Language Game gives Meaning to the Word Game
5.2. Rules of the Game
5.3. Application of the Proposed Rules in a Chess Game
5.4. Chapter Summary
6 Reconstruction of the observer
6.1. Model for the Reconstruction of the Observer
6.2. The Learning Process for Observing the Properties of the Observer
6.3. Strategy Implementation - Operationalisation
6.4. Chapter Summary
7 Summary, results, research contributions and closing reflections
7.1. Summary of Results
7.2. Main Contributions to the Theory of the Observer
7.3. Implications of the Methodology in the Design of an Organisation
7.4. Study Limitations and Future Developments
7.5. Some Considerations for Future Research
Bibliography
Appendix
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